However, this doesn’t. Crypto Actually, Blood shards do not cap. Gems. Given the fact that a T6 Rift is around 2-4 minutes and a GR38-39 would be 10-15 minutes, T6 is still the obvious choice for loot, blood shards and experience. Greater Rifts offer far more incremental difficulty levels than the normal game. If blood shard is uncapped, theres absolutely no reason solo push need to exist. 2. Shard price today is $ 0. r/ContestOfChampions was created to share news, strategy, questions…Edit: Before i forget! Each torment level is equivalent to a SINGLE G-rift Tier, not 4. iirc you will get a cap increase of 10 shards per GR lvl completed, up to a cap of 1250. 9 of them legendary, 3 of them. 2. /ss max [number] - Set the max number of Soul Shards to keep. Greater rifts. g. solo GRift level in your seasonal records in your profile. So, whenever you create a new Character, open the Inventory and check your Blood Shard cap. 10 shards +30% movement speed for 5 minutes doesn't seem to stack with other movement speed buffs Agamaggan's Strength 4 shards +10 strength for 30 minutes Agamaggan's Agility 4 shards +10 agility for 30 minutes Wisdom of Agamaggan 4 shards +10 intellect for 30 minutes Rising Spirit 4 shards +25 spirit for 30 minutes Razorhide 4 shards New personal solo records will also unlock a new maximum Blood Shard s cap the player can carry at a time. Teleport & Barrier: Levels 7-14. Business, Economics, and Finance. I believe you reach 12 items way before that, but they are not guarenteed to be legendary. All buffs from this quest line stack with class buff's such as. Rift Guardians: Blood Shards drop from Rift Guardians, with the amount increasing with every difficulty above Torment I. With the level 15 talent, she can actually have 45 additional damage for 4 seconds (after using Lucent Beam three times). You can then use this new. Can use up to 20 per honing attempt. 6). Shard of the Drained Night: 100,000: 100: Critical Hit Damage +3% to rings, +3AP to belt: 0. You start with a base cap of 500 and get an increase of +10 Blood Shard s per cleared Greater Rift Level. The equation for your bloodshard cap is as follows…. I think it should raised to at least 1400 so you can keep one shard. If things don't change from the PTR, PTR typically has 2000% of the normal drop rate. So, about 9 levels difference, or GR 69 health pools for the solo rift runner. If you have The Primal Soul-o Achievement and a 1200+ Blood Shards cap, then you have unlocked Primal drops. You get minimal increases though after 89, so running higher GRs just for blood shards doesn't make sense. These vendors allow you to spend your shards and crystals on Battle Engravings, different rarities of jewelry, or crafting materials respective to the currency's tier. Enemy HP is 17%. 11 votes, 29 comments. BDO Elvia Realms convert low level Serendia and Calpheon zones into end game grinding spots, where players can earn top tier rewards for their troubles. Upon successfully completing a Greater Rift Level 70 or higher Solo. Sometimes it’s hard to find a decent enough upgrade compared to your current item. 1400 Blood Shards — Greater Rift 90. EX: GR100 = 1500 Blood Shards. 0. e. I find it hard to believe you’re paragon 845 with only having cleared GR ~40 (been a while so don’t remember what 800 shard cap is equivalent to) so you might still have a problem,. Primals need to be unlocked by clearing GR70 solo. ago. This season I achieved all these things with all my leg gems except for the red soul shard being max rank and a few new primals for my Tals Meteor. Regular Rifts — also referred to as Nephalem Rifts, Normal Rifts, or "Difficulty X" Rifts (i. Howling Abyss: 55 per 10 seconds; starts at 1:00. Flat Cap . I'm using the Dashing Strike + Bastions of Will build that's supposed to go clear up to solo GR 55, but it's not performing that well for me. StarElven-1630 February 1, 2023, 3:21am #1. [deleted] • 8 yr. 2. If you've moved into Adventure Mode at Level 70, then the Gambler can be a fantastic source of early end-game gear. subscribers . Another 10 shards will buy you a 10 minute speed boost, which is enough to get you into RFK or Wailing Caverns with the stat buffs still active. I ran and completed a Greater Rift 15 on my normal wizard, raising my cap to 650. Nefertiri-1907 May 23, 2020, 10:49am #43. Except now, I am stuck at 1295/1500. It can be changed from the main menu,. In Greater Rifts, the amount also increases with Rank and is generally higher than in normal Rifts, so this is by far a more reliable method for farming Blood Shards. Your cap will increase by 10 per solo Greater Rift level completed. 4 per 10 seconds; starts at 1:50. Get once to 75 and then you can use the waystone to grind. Summoner's Rift: 20. G: "Increase damage against elites by 15%. Also, Node C is “no item level requirement”…. 99/year. Flat Cap Head. On console, you pick up shards in "batches". If the cap is say 500 shards, then it's safe to assume he will sell things around the 100 shard range. up to a cap of 180 / 270 / 360 / 450 / 540 per critical strike. Gamble for Shields at Level 1 to 15. Also do not waste time. 33% would be 35 per week. Full $1,400 payments are slated to go to those with adjusted gross incomes of up to $75,000 for individuals, $112,500 for heads of household and $150,000 for married couples filing jointly. 5% when you have 50% or more health than your target. Level 2; Members; 98 posts; Posted May 21, 2018. March 10, 2015 by Rush. also if you're getting near 15 minute times, you need to lower the difficulty. 2. All primal and ancient items are always level 70 (they may be equipped by lower level classes with the Gem of Ease cube recipe or if the item has level requirement reduction). Monster’s health in GR is 17% higher than previous level. I read somewhere (can't find the source anymore) that while leveling the best options are bracers or belts. If you have 1X79 shards gamble 250 and complete a 48 rift. i. Goes up 5 every level I believe. Reply r3v07ut10n • • Edited No expert here, but I push as far as I can to increase blood shard capacity. Torment 1 = GR10, Torment 6 = GR25, and Torment 10 = GR45. Weapons: 75 shards regardless of type. Also scales on GRifts think I got like 110 or so for GR36. Since you are raiding. I completed an 81 after the 80… no message in chat, no leaderboard update, the end-of-rift panel shows blood shard cap increase and old (tier 80) record… screenshots available if necessary. I'm around GR level 70 right now and that's a cap of about 1240 shards with boss drops being 200+ shards at a time. Old cap: 50 New cap: 100 With Season 22 launching on August 22, Destiny 2 players are currently grinding away in Solstice before the new seasonal content goes live. Each Rift is a randomly generated dungeon with 1 to 10 floors. It’s 50% easier to get compared to Johanna’s Guard with shards, but is far less OP… Crusader Leveling: FULL BUILD per LevelI've bought perks again for 2,700 shards to get 250,000 bloodpoints. ~1380 shads per hour + possible legend drops. 4 = 1. 1100 Blood Shards — Greater Rift 60. Remember that you don't have to go GR by GR to unlock it. Having a hell of a time getting the shards needed for this, but cant grind higher than GR100. You can see the bonus drop rate in rifts for all the difficulties here. Much like farming Exotics in Destiny 2, there isn’t really a short and sweet method for racking up hundreds of Shards. In other words, if your Blood Shard cap is 1200 or higher, Primal drops are unlocked. ago Just to. That turns out to be almost 2000 Blood Shards fewer per hour for trying to farm 10 ranks higher. Blood Shards are an alternate currency in the Adventure Mode of Diablo III: Reaper of Souls. No it doesn’t. The boost to your cap is not retroactive. I aim for under 3 minutes for speed GR. So the most effective to unlock a seal remains the GR91 x4 (Except for the xp). 82 m3. You definitely can on pc. As I am playing on higher GR pushes I find myself with blood shards that are not as useful as they are early on. 0 goes live to update your Blood Shard cap. Also, not 100% sure, but I believe that although total loot drops max out at 90, you still have some change for non legendaries, and at 100 or more they will all be legendaries. Level 4 – Item Level 580. Clear a GR50 to increase your pool to 1000, GR 100 to increase to 1500, and so forth. Monster HP increases at 17% per GR level, and it’s cumulative. T16 tops out at +1,760%. All Soul Shards have a unique power based on the shard type at rank 0, then. D: Any Class Specific Set Helm: Gamble Helms at Kadala at level 70. on the low level of GR you will. The cap will be increased by 10 shards per Greater Rift level completed. 50-60 on T2. 6. But joining a ns gr35+ in the "greater riftings" community where host have like 10 lvl39 keys for example (not that im trying to advertise ns gr35+ or something) can be pretty sweet for shards, legs, new or low level gem upgrades, and fast if everyone carries their own weight (or if someone more geared decides to carry)Solo GRifts will be the way in 2. Refer to the drop table for the exact numbers. Your cap is bound to the highest GR level you have cleared, more or less. Thanks for the updates all, added to the first post! Share this post. It’s the only possible legendary shield at this level. 5: Crafted*1: See note: Skirmish: 5: Event*2:Share on Social. It is annoying to have someone switching characters every 2 or 3 GR’s just for the sake of burning shards. My. For example, if you complete a level 20 solo Greater Rift right after the patch launches, your cap will increase to 700 (a bonus of. In Season 25 Soul Shards can also be used to Augment items in place of Legendary Gems. Business, Economics, and Finance. We have an early progression build for this set, which you can find by clicking the link below. To access a Greater Rift, simply complete a regular Nephalem Rift in any difficulty. Soul level caps at 10/100/200 for battle of stoicism and hardcaps at 713. The 5-star ones also have an actual rating of 2/5, 3/5, 4/5 or 5/5 on each individual gem, with 5/5 being the rarest. I wtch JT's F2P acc and he…I took note when entering the GR, and then after I talked to that whats-his-name-again dude in town. 3, players had to choose either upgrading gems or increasing rift rank in the end. The maximum amount of bloodshards you can carry also depends on the highest greater rift solo clear that you have (500 + 10x highest GR level). Weapons: 75 shards regardless of type. Description: A freshwater fish with scales of remarkable toughness. They drop from Horadric Caches and Rift Guardians. That level could be in the 120s, or upper 140s. From level 4 to level 13, you're going to need 168 dreadfowl pouches, that's 8 shards each. I had a high level drop into my game and take me through a level 150 Greater Rift. So. 0 (before season 4). GRs also scale the legendary drop rate, topping out at GR 90. 0 %. +41% is just wearing a red gem in head socket. If your blood shard cap is 1200, that means you did a GR70. 1200 = GR70. This means that normal, hardcore, seasonal, and seasonal hardcore characters all have separate blood shard caps. This would give players the option to spend their shards liberally in the end game and could get other items like. 1400–2599: Silver: 2600–3199: Gold: 3200–3799: Gladiator. 7 come from Command Skeletons and 10 from Revive. 4 Likes. That double goblin thing they did a couple of weeks ago highlights it well enough. It costs 1 shard to MW legendary then dismantling gives you back no shards but lots of prisms. Others, where there’s a substantial power creep, I want to raise my shard cap and also take something back to NS (what ever primals I find, or higher level legendary gems being the usual things). Elevation: 815 feet above sea level. like i haveto do higher gr ? comments sorted by Best Top New Controversial Q&A Add a Comment More posts from r/diablo3. So far. its the same, 1st skilll shard to me about 40 minutes but i wasnt doing something that gives xp every tick, 2nd shard took me under less than 5 minutes. The functions for scaling from Hard to Torment VI/GR1-25 difficulty go like this (x=GR level): Health % = (3 √ 1. Shards of Hatred are a form of currency in Diablo IV. While nephalem rift shard drops do vary, I have never seen any deviation on GR shard drops. Complete Greater Rifts. In short: Monster HP rises extremely fast through exponential scaling because it multiplies the value of the previous GR Tier by 1. Shard of Bek — Your damage is increased by 1. GR 50 = Torment 11. Shards can be used for augmentation of gear (50 for the base shard, +25 per shard level, 3 levels total), and it will not be lost at Season's end. Reply akaiGO できるできないの問題じゃない。 やる. We're removing the level 30 cap and merging IP with blue essence, among a bunch of other changes and improvements! Hi there! As you might’ve seen in this Riot. 9: 1,100 Blood Shard s: Clear Greater Rift 60 Solo. Like past direct payments, this third round will be based on income. Blood Shards are an alternate currency in the Adventure Mode of Diablo III: Reaper of Souls. 1 introduced a new type of gear that can be socketed with special Domination shards. nugginthat. You will need to run additional solo Greater Rifts after 2. Not sure how a player ‘steals’ blood shards, either. It costs 3 shards to MW and exotic then dismantling gives you 1 shard back. 623-624. Shard of Crystallized Blood of Jormag. 1. I'll see if I can beat the higher level ones. It used to cap at GR42, but the cap was removed in 2. I was playing this game for the first time and ran across the problem where I can't pick up the entire stack of shards at. Level 6: Destructive Ice Shards Level 7: Glinting Frost Bolt. No, the amount relates to the GR level, not the number of elites killed. Return to Quick Links. Iriesmile-2280 December 24, 2019, 12:05pm #3. So, as an example, by going up 10 GR levels, the monster HP goes up by (1. 4 player GR38-39 seems to be about 4b/h in 4 player. It is easy to calculate the leveling of one legendary gem to level 100 costs 334. 0 goes live to update your Blood Shard cap. It's a console bug iirc, you either pick up everything or nothing. The fastest way to farm blood shards is doing the highest possible GR you can complete in 3-4 minutes. That's interesting, didn't know OoE has a way to increase that level cap. Nighty-6437 May 23, 2020, 10:46am #42. The level where they are speed clearing, and that’s somewhere between 4-8 minutes on the average. Patch comes out and these players use kadala to get all these new items within the first few hours of the patch. You can technically grind 10,000 Justice Points in the first day, you just need to spend them every 4000 points when you are capped. 80 is super fast speed. You receive one Stat Points and one Ability Point on each level up. For example, if your very first solo Rift run was set to level 20 and successful (within the time limit), your base maximum (500) would increase by 20*10, for a new maximum of 700. 1400 Blood Shards — Greater Rift 90. I'm level 60, found a bunch of cyberware capacity shards, got all the edgerunner perks and I'm stuck at 300 for max capacity. For me personally it's just pointless grinding. With each level successfully completed, you gain 10 maximum blood shard capacity. Your regular rifts will always be the same difficulty level as the game. Sell Price: 25. BigRed: I must be one. Greater Rift’s level determines how difficult it will be, as well as the quality of the loot when completed. Shard of Arah. WhiteDogg83 • 1 min. Use this Tier List for the strongest builds. So, if you have 2-3 hours a day, that’s at least three times more than enough to get a GR110 done, to raise your bloodshard cap to 1600. Level 1 gives a max of 50 shards, level 5 gives a max of 200, and level 10 gives a max of 6000. Yes you should up your torment to 16. though each has a weekly cap. If no one answers I will update this post when I know if you can get 1000+. Secondary Stats. 5. When gambling for a specific item, one should consider how many different items are contained in the same category. 1. Example: current ascendant shard cap is 10. Check out our OSRS Flipping Guide (2023), covering GE mechanics, flip finder tools and price graphs. It's based on your solo Gr level completed You start at the base level of 500 shards At Greater rift 60 you will have a blood shard cap of 1100 If I have 1280/1700 blood shards and the blood shard cache that drops is 500 I can't pick it up, because that would total 1780 and my cap is 1700. "1,400 BloodShards" — Same as Tier 9. Meteorblade-2266 May 9, 2020, 11:45pm 5. But the XP inside the GR for killing stuff is. Does anyone know when legendary shards cap? I got 950 and I'm scared they cap at 999. Signing a player using the larger non-taxpayer mid-level exception. Skeletal Mage s don't work for this set bonus. Your cap is bound to the highest GR level you have cleared, more or less. Thus not knowing whether you solo cleared a GR 70 or not) Reply lord2800. Other than the high level NM dungeons, the rest of the contents are generally fine to solo play. Don't be afraid to explore new options or dial in on a cracked combo. You can get Umbral Shards by unlocking a Gypsum cast if your item slot Expertise is 600 or higher. If any of your heroes have cleared greater rift level 70 or higher, then you've unlocked the ability for primal ancients to drop for any hero even if that hero hasn't cleared 70 or higher. The magic target for Season 28 is a GR110. By the way the XP reward given by that guy is not multiplicated by your XP bonus. 66% of that is 70 per week. You go do a GR113 or so, so you have at least 1630 capacity. 5 mo. ago. Getting the first character from Lvl 1-70 you might as well kill bosses as any other option. Patch comes out and these players use kadala to get all these new items within the first few hours of the patch. I want to gauge how much Xur will be selling stuff for and knowing the LS cap would give me a ballpark. Go to town and spend enough shards at Kadala so that you can pick up what is left on the ground, but you are still within 25 shards of your maximum. 1. The number of Shards you can get will also increase in Greater Rifts, and is often more than in standard Rifts, making this a significantly more dependable means of farming Blood Shards. And once you unlock Primal drops in a Season, at the end of the Season the Primal Soul-o Achievement will carry over to your non-Season, which will be another. I have ran multiple rifts, bounties, restarted the game/console, yet nothing changes. EDIT: Just want to stress this is for maximizing legendary drops, shards, and (low-level) gem upgrades per hour, where speed per GR is the most important factor. . Multiply area and thickness to calculate wet volume of concrete. Greater Rift 1 is equivalent to hard. removing the cap incentives the player to keep farming nf content, knowing that shards and prism is not wasted away. Easiest way around is to increase your blood shard cap past what you need for the altar. 16, a change of 0. Takedown request View complete answer on blizzardwatch. When you clear GR120 solo you’d have. My concern was I read that it had to be solo and I had a follower with me. Like "I'm on grift 30 and he's on level 33, I'm only a tiny bit behind" which is misleading because those three levels are much harder scaling than 27-30. Categories. To initiate the upgrading process select an item of your choice and fill the XP Gauge of that item. Demon Hunters are excellent at this strategy since. 500 Base + (100 x 10) from GR. The "Level" of the rift is also factored into the amount of Blood Shards awarded to the player (IE: Completing a Level 1 Rift at Torment 6 difficulty does NOT award the same amount of Blood Shards. If they do I will cap before Xur arrival, and that's just wasteful, haha. I believe you can skip difficulties and get the same increase as if you had done them all. For a total of 20 Blood Shards you can get +10 STR, +10 AGI and +10 INT for 30 minutes, and an armour shield (armour + damage to attackers, a bit like a mage's Frost Armo(u)r) for 10 minutes. I would recommend pushing to a GR 115 if you can so you have room for excess shards. As others say. You will next focus on getting the Legendary Gems for your jewelry, leveling those, and leveling Leg gems to use for Augmenting your armor. 110 is considered average pushings. If you cannot get to GR 60 (which is the level you need for 1100 BS, not 80) then either you. Whether its a 60/70/80/90/100 its irrelevant. XP is an additional 5% XP (multiplicatively) per level above GR70. I get about 1 puzzle ring every 500 shards or so. Blood Shard unlocks need a payment option. 4. For example, if you complete a level 20. You could go 8 GR’s without switching, unlike now, where you get 500. 3. Each gRift level increases the blood shard cap by 10; the stuff sold by Kadala is 25, 50, 75 or 100 shards. if you have enough light to get you into the raid, they drop a ton in there. During season I can grind and hold 500. Keep pushing higher GR's. So we don't know the shard drop rate for S25. GR 60 = Torment 13. It has to be a solo run. you assess that to your own pace. Easiest way around is to increase your blood shard cap past what you need for the altar. We suggest you start working towards the Staff of Herding early. This Season, Demon Hunters will find the Shadow's Mantle set in their Haedrig's Gifts. every grift you clear adds 10 bloodshards to the limit. After reading online about the drops for primals, and the requirement being GR70, or 1200 Blood Shard Cap, do I need to continue to run GR70+ in…Now we just need the dissidia points and high shards cap to be raised. The level where they are speed clearing, and that’s somewhere between 4-8 minutes on the average. The increase rate is 10 per new Level cleared. Landscape capable/questing. Blood Shards are said to have been formed by the blood falling from the quilboar 's patron demigod, Agamaggan. scales a bit higher for each torment increase. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. I stopped picking up materials from Thunderjaw after I hit 90,000 shards because I thought the shard cap was 99,999. Another 10 shards will buy you a 10 minute speed boost, which is enough to get you into RFK or Wailing Caverns with the stat buffs still active. I've got close to 250 shards now. 29% in the last 24 hours. You will next focus on getting the Legendary Gems for your jewelry, leveling those, and leveling Leg gems to use for Augmenting your armor. This will be far and away the fastest Witch Doctor build this season. It will increase your capacity by 10 per rift. Note that this only occurs when setting your new personal best — not every run! I find it hard to believe you’re paragon 845 with only having cleared GR ~40 (been a while so don’t remember what 800 shard cap is equivalent to) so you might still have a problem, but try doing a higher GR to see if it goes up Even bumping up by one level would increase as cap goes up 10 per GR level Complete a gr 2 or 3 levels higher - this gives you space for an extra 20 or 30, then try to pick up your blood shards. Your maximum level is 30. Rift lvl to run I decided to plot data points and run linear regression for this problem that gives the exact for # of blood shards dropped at end per any level of greater rifts. RogerGendron • 1 yr. Depending how high gr you can run solo and for leveling gems to higher level for being better. Acquire the Kanai's Cube before you level too high. There are three ways that can increase your honing chances: Star's Breath: Increases your honing chances by two percent per item. gg. When we were all doing T6 content in S1 and S2, an 800 shard cap wasn’t that bad because players were getting less than 100 shards per GR. Shard of the Dark Arts. g. I’ll finish the season journey the 1st weekend - that takes about 12-16 hours over 3 days for me. If i get good open maps back to back then I finish at around 3:00 mins. (Bloodshard cap - 500) / 10 = Highest Solo GR clearance. Leveling 1-70. If you up it above that, then the relative increase in time spent will greatly overshadow the relative increase in rewards. Is the chance higher from 90 to 100 or does it cap at at…PTR Patch 2. First season really playing and was curious how GRs effect drop chances or ancient gear. ; Jesseth Arms gives you a. For example, [0, 100) includes all integers greater than or equal 0 and less than 100. ago. If you can't, tp back to town, gamble one 25 shard item and head back down. Higher GR level gives more EXP, blood shards, gold, legendary items,. I also might be completely misremembering the GR level, and may even be confusing it with the cap for blood shard drops. Well I think you're referring to Valor points, which has a 1000 weekly cap and a 3000 limit. Completing mutated Expeditions at a high level is the most efficient way to earn Umbral Shards. Level Cap 50 (A Realm Reborn) iLvl: 50 – 130 (135 Weapons) Highest Crafted Set/Meal: 4 Star 110 Level Cap 60 (Heavensward) iLvl: 150 – 270 (280 Weapons) Highest Crafted. UE. do you only get 10 to your bloodshard cap per grift record achieved or do you get more than 10 if you finish lets say a grift 1 then a grift 10…Luna’s new Aghanim’s Shard can give her 30 additional damage for 6 seconds (8 seconds with level 15 talent that reduced the Lucent Beam cooldown from 6 to 4 seconds). x % (no one know the exact value, believe to be something around 0. 80-90 on T5. 1600. A number of nephalem were able to find and wield these. I don’t see any benefit in increasing this to 5min runs at all. 70-80 on T4. 5% multiplier, it should be the same 4x difference as going into that GR as a 4 man team. This will fill your Soul Bag (s) or. I keep doing this until I complete any set. To my knowledge it was 4% monster life increase per level. EX: GR100 = 1500 Blood Shards. 1400 8100 1 22 1800 9900 1 23 2300 12,200 1 This 200xp is going to be with us for a while 24 3000 15,200 2 25. Still haven’t use it either. The reason for the limit is to prevent people having 25000 blood shards when they add some cool new feature involving blood shards. For example, if you complete a level 20 solo Greater Rift right after the patch launches, your cap will increase to 700 (a bonus of. 28 raseru • 6 mo. Needing to have the full amount all at once (thus having run a GR 80 for 1300, etc. Demon Hunter: Craft a rare Level 70 Dagger, and use the Upgrade Rare recipe in the Cube to obtain either a Karlei's Point or a Lord Greenstone's Fan. 7. 14 EnticingDan • 6 mo. 8, but also because Blizzard says they won’t be raising the Greater Rift cap past level 150. Torment 1 = GR10, Torment 6 = GR25, and Torment 10 = GR45. 1900. /ss sort - Sorts your Soul Shards to the back of your inventory. This is what most people mean when they say "able to solo GR level xxx" or "reach GR level xxx solo". Increasing Blood Shard capacity; Claire-Redfield 8 years ago #1. Theoretically this can be boosted to 31,500% with Command Golem, although that's impractical. Join 614. This is the max amount you can get even if you go higher. Subscribe to newsletters. It's worth noting that it is affected by diminishing returns. Anomaly Shards, or simply Shards, are used crafting to specific attributes of equipment. They’re both meta build anyway, but ice shard is representing almost 60% of the sorc population, 20ish% for arc lash and the rest of the other variants are the remainder. While the rarity is random, you can rest assured that all players are offered the same level of power. As a base drop, they are equal to a level 50 Legendary Gem, and are upgraded by 25 levels per Shard rank (i. 6% more damage. Enemy HP is 17% multiplicatively per. 1100 Blood Shards — Greater Rift 60. Fill your Gear XP. 04 times as much damage. For the following reasons (the order is subjective): 1- The challenge/ bragging rights; 2- XP; 3- To level up gems; 4- Better loot, more shards and higher shard cap (only for solo players though).